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Sony Announces Its Sales of Playstation 4 Surpass 30.2 Million Units

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Sony Computer Entertainment Inc. (SCE) today announced that the PlayStation 4 (PS4) has cumulatively sold through more than 30.2 million units worldwide as of November 22.

PS4 is a uniform system on which gamers everywhere can enjoy the same high-quality digital entertainment experiences. The rapid expansion of the PS4 platform further reinforces the foundation of delivering compelling entertainment experiences.

“We are sincerely grateful that gamers across the globe have continued to choose PS4 as the best place to play since launch two years ago,” said Andrew House, President and Global CEO of Sony Computer Entertainment Inc.

“We are committed to bringing engaging games and entertainment services to users worldwide. Thanks to the support of our partners, PS4 continues to be the premier platform for game and interactive entertainment innovation.”

SCE also stressed that the PS4 system’s games portfolio will continue to broaden this holiday season and beyond with highly anticipated titles such as DRAGON QUEST BUILDERS (SQUARE ENIX CO., LTD.), Ryu Ga GotokuKIWAMI (SEGA Games Co., Ltd.), Bloodborne The Old Hunters Edition, Gravity Rush Remastered, and Uncharted 4: A Thief's End (SCE Worldwide Studios).

In addition, the independent development community will also continue to deliver innovative new titles for PS4 including GALAK-Z (17-BIT) and Super Time Force Ultra (Capybara Games).

稀土棋局下的台灣解方:從供應鏈韌性看關鍵礦物合作新契機
特別企劃半導體

稀土棋局下的台灣解方:從供應鏈韌性看關鍵礦物合作新契機

稀土與關鍵礦物已成全球科技競爭與經濟安全的重要戰略資源。面對供應鏈高度集中與地緣風險升高,台灣如何透過國際合作、技術替代、戰略儲備與城市採礦,建立自主且具韌性的關鍵礦物供應體系?

稀土與關鍵礦物已成全球科技競爭與經濟安全的重要戰略資源。面對供應鏈高度集中與地緣風險升高,台灣如何透過國際合作、技術替代、戰略儲備與城市採礦,建立自主且具韌性的關鍵礦物供應體系?

關鍵字:Gaming